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vault-frontend/src/components/bars/PlayerBar/index.tsx
2020-11-06 12:15:07 +07:00

99 lines
2.9 KiB
TypeScript

import React, { FC, useCallback, useEffect, useState } from 'react';
import styles from './styles.module.scss';
import { Icon } from '~/components/input/Icon';
import { PLAYER_STATES } from '~/redux/player/constants';
import { connect } from 'react-redux';
import pick from 'ramda/es/pick';
import { selectPlayer } from '~/redux/player/selectors';
import * as PLAYER_ACTIONS from '~/redux/player/actions';
import { IPlayerProgress, Player } from '~/utils/player';
import path from 'ramda/es/path';
import { IFile } from '~/redux/types';
const mapStateToProps = state => pick(['status', 'file'], selectPlayer(state));
const mapDispatchToProps = {
playerPlay: PLAYER_ACTIONS.playerPlay,
playerPause: PLAYER_ACTIONS.playerPause,
playerSeek: PLAYER_ACTIONS.playerSeek,
playerStop: PLAYER_ACTIONS.playerStop,
};
type IProps = ReturnType<typeof mapStateToProps> & typeof mapDispatchToProps & {};
const PlayerBarUnconnected: FC<IProps> = ({
status,
playerPlay,
playerPause,
playerSeek,
playerStop,
file,
}) => {
const [progress, setProgress] = useState<IPlayerProgress>({ progress: 0, current: 0, total: 0 });
const onClick = useCallback(() => {
if (status === PLAYER_STATES.PLAYING) return playerPause();
return playerPlay();
}, [playerPlay, playerPause, status]);
const onProgress = useCallback(
({ detail }: { detail: IPlayerProgress }) => {
if (!detail || !detail.total) return;
setProgress(detail);
},
[setProgress]
);
const onSeek = useCallback(
event => {
event.stopPropagation();
const { clientX, target } = event;
const { left, width } = target.getBoundingClientRect();
playerSeek((clientX - left) / width);
},
[playerSeek]
);
useEffect(() => {
Player.on('playprogress', onProgress);
return () => {
Player.off('playprogress', onProgress);
};
}, [onProgress]);
if (status === PLAYER_STATES.UNSET) return null;
const metadata: IFile['metadata'] = path(['metadata'], file);
const title =
metadata &&
(metadata.title || [metadata.id3artist, metadata.id3title].filter(el => !!el).join(' - '));
return (
<div className={styles.place}>
<div className={styles.wrap}>
<div className={styles.status}>
<div className={styles.playpause} onClick={onClick}>
{status === PLAYER_STATES.PLAYING ? <Icon icon="pause" /> : <Icon icon="play" />}
</div>
<div className={styles.info}>
<div className={styles.title}>{title}</div>
<div className={styles.progress} onClick={onSeek}>
<div className={styles.bar} style={{ width: `${progress.progress}%` }} />
</div>
</div>
<div className={styles.close} onClick={playerStop}>
<Icon icon="close" />
</div>
</div>
</div>
</div>
);
};
export const PlayerBar = connect(
mapStateToProps,
mapDispatchToProps
)(PlayerBarUnconnected);