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vault-frontend/src/components/media/AudioPlayer/index.tsx
2019-11-01 16:47:04 +07:00

130 lines
3.6 KiB
TypeScript

import React, { useCallback, useState, useEffect, memo } from 'react';
import { connect } from 'react-redux';
import { selectPlayer } from '~/redux/player/selectors';
import * as PLAYER_ACTIONS from '~/redux/player/actions';
import { IFile } from '~/redux/types';
import { PLAYER_STATES } from '~/redux/player/constants';
import { Player, IPlayerProgress } from '~/utils/player';
import classNames from 'classnames';
import * as styles from './styles.scss';
import { Icon } from '~/components/input/Icon';
const mapStateToProps = state => ({
player: selectPlayer(state),
});
const mapDispatchToProps = {
playerSetFileAndPlay: PLAYER_ACTIONS.playerSetFileAndPlay,
playerPlay: PLAYER_ACTIONS.playerPlay,
playerPause: PLAYER_ACTIONS.playerPause,
playerSeek: PLAYER_ACTIONS.playerSeek,
};
type Props = ReturnType<typeof mapStateToProps> &
typeof mapDispatchToProps & {
file: IFile;
nonInteractive?: boolean;
onDrop?: (id: IFile['id']) => void;
};
const AudioPlayerUnconnected = memo(
({
file,
onDrop,
nonInteractive,
player: { file: current, status },
playerSetFileAndPlay,
playerPlay,
playerPause,
playerSeek,
}: Props) => {
const [playing, setPlaying] = useState(false);
const [progress, setProgress] = useState<IPlayerProgress>({
progress: 0,
current: 0,
total: 0,
});
const onPlay = useCallback(() => {
if (nonInteractive) return;
if (current && current.id === file.id) {
if (status === PLAYER_STATES.PLAYING) return playerPause();
return playerPlay();
}
playerSetFileAndPlay(file);
}, [file, current, status, playerPlay, playerPause, playerSetFileAndPlay, nonInteractive]);
const onProgress = useCallback(
({ detail }: { detail: IPlayerProgress }) => {
if (!detail || !detail.total) return;
setProgress(detail);
},
[setProgress]
);
const onSeek = useCallback(
event => {
event.stopPropagation();
const { clientX, target } = event;
const { left, width } = target.getBoundingClientRect();
playerSeek((clientX - left) / width);
},
[playerSeek]
);
const onDropClick = useCallback(() => {
if (!onDrop) return;
onDrop(file.id);
}, [file, onDrop]);
useEffect(() => {
const active = current && current.id === file.id;
setPlaying(current && current.id === file.id);
if (active) Player.on('playprogress', onProgress);
return () => {
if (active) Player.off('playprogress', onProgress);
};
}, [file, current, setPlaying, onProgress]);
const title =
file.metadata &&
(file.metadata.title ||
[file.metadata.id3artist, file.metadata.id3title].filter(el => !!el).join(' - '));
return (
<div onClick={onPlay} className={classNames(styles.wrap, { playing })}>
{onDrop && (
<div className={styles.drop} onMouseDown={onDropClick}>
<Icon icon="close" />
</div>
)}
<div className={styles.playpause}>
{playing && status === PLAYER_STATES.PLAYING ? (
<Icon icon="pause" />
) : (
<Icon icon="play" />
)}
</div>
<div className={styles.content}>
<div className={styles.title}>{title || 'Unknown'}</div>
<div className={styles.progress} onClick={onSeek}>
<div className={styles.bar} style={{ width: `${progress.progress}%` }} />
</div>
</div>
</div>
);
}
);
export const AudioPlayer = connect(
mapStateToProps,
mapDispatchToProps
)(AudioPlayerUnconnected);